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RUST ANALYTICS
LIVE75,588PLY11,723SRV
QUOTE 68.232.160.63:28016 Offline checked 10d ago

GameServers.com

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,954
top 70%
Rank · 7d ago
#16,897
943 places up
Last wipe
211d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 2478854
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average399/450+49+14.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average396/475+113+39.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average288/300−102−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average378/425+104+38.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−2−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average302/425+29+10.5%

Quick answers

from the figures on this page

Map and Rules

How is GameServers.com configured in terms of rules and settings?

The name of GameServers.com carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on GameServers.com?

A procedural map of size 3,000 with seed 2478854 runs on GameServers.com, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does GameServers.com sit in the rankings?

For the last seven days, GameServers.com holds rank #15,954 on player hours, in the top 70% of all ranked servers.

How full is GameServers.com?

At present, GameServers.com is offline; the last sighting was 10 days 18 hours ago.

Wipe Frequency

How often does GameServers.com wipe?

No rhythm can be told for GameServers.com yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 211 days 21 hours old.

Server Info

What is the server location for GameServers.com?

For GameServers.com, no region is published; the region code is us4. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 68.232.160.63:28016 is its address.

GameServers.com runs which version of Rust?

Rust network protocol 2622 and build 145743 on Windows is what GameServers.com runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of GameServers.com?

No response from GameServers.com. It was last seen 10 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Tags & Filters

How should you interpret the tags on GameServers.com?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2622 (Protocol): To join, your game needs protocol 2622; cs145743 (Build): Game build: 145743; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus4 (Region code): The region code reads us4, which GameServers.com publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

GameServers.com appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include GameServers.com: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join GameServers.com?

Type client.connect 68.232.160.63:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2622,gmrust,cs145743,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2622
Protocol To join, your game needs protocol 2622.
cs145743
Build Game build: 145743.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus4
Region code The region code reads us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.