Local Custom Map
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,923 top 67%
- Rank · 7d ago
- #16,709 ▲1786 places up
- Last wipe
- 13h ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:24 UTC13h ago | – | – | running | 0 |
| Fri 2 Oct, 13:51 UTC11d ago | 0 | – | 11.1 days | 1 |
| Fri 25 Sep, 14:10 UTC18d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 188/200 | ▲+52+38.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 104/200 | ▼−10−9.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 297/350 | ▲+29+10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 101/200 | ▲+9+10.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 16/250 | ▼−7−30.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 82/300 | ▼−16−16.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Local Custom Map?
No gather rate is given in the name of Local Custom Map. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Activity
What position does Local Custom Map hold in the server rankings?
In the top 67% of all ranked servers, Local Custom Map is #14,923 on player hours over the last seven days.
How full is Local Custom Map?
Right now, Local Custom Map is offline; the last sighting was 13 hours ago. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.
Wipe Cycle
What happens on wipe day at Local Custom Map?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does Local Custom Map wipe?
There is no next wipe to predict for Local Custom Map, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 hours old.
Server Overview
What is the server location for Local Custom Map?
There is no region published for Local Custom Map. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 68.53.245.206:28015.
Local Custom Map is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what Local Custom Map runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Local Custom Map?
No response from Local Custom Map. It was last seen 13 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.
Tags & Filters
How should you interpret the tags on Local Custom Map?
These tags are published by Local Custom Map and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Local Custom Map appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Local Custom Map: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join Local Custom Map?
Type client.connect 68.53.245.206:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.