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RUST ANALYTICS
LIVE71,012PLY11,611SRV
QUOTE 69.10.33.179:28080 Offline checked 19d ago

SinglePlayer Test GD

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,238
top 71%
Rank · 7d ago
#15,784
454 places down
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 799065714
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average197/300+1+0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225−1−0.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average48/1000−58−54.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−16−51.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average50/700−78−61.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SinglePlayer Test GD?

No gather rate is given in the name of SinglePlayer Test GD. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on SinglePlayer Test GD?

SinglePlayer Test GD uses a procedural map of size 3,000 with seed 799065714, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does SinglePlayer Test GD hold in the server rankings?

In the top 71% of all ranked servers, SinglePlayer Test GD is #16,238 on player hours over the last seven days.

How full is SinglePlayer Test GD?

At present, SinglePlayer Test GD is offline; the last sighting was 19 days 4 hours ago.

Wipe Schedule

On what cycle does SinglePlayer Test GD wipe?

There are too few wipes on record for SinglePlayer Test GD to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 42 days 14 hours.

Server Info

What is the server location for SinglePlayer Test GD?

For SinglePlayer Test GD, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 69.10.33.179:28080.

SinglePlayer Test GD is on which Rust version?

The version in use at SinglePlayer Test GD: Rust network protocol 2632 and build 162434, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of SinglePlayer Test GD?

Offline at this moment: SinglePlayer Test GD. Last seen 19 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on SinglePlayer Test GD?

These tags are published by SinglePlayer Test GD and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): Build 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature SinglePlayer Test GD?

On Rust Analytics, SinglePlayer Test GD matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to SinglePlayer Test GD?

The console route: start Rust, press F1, enter client.connect 69.10.33.179:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build Build 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.