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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 69.10.49.122:28015 Online checked 9m ago

RL moved to 69.169.102.194:28095

monthly wipes moddedcarbon
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#16,709
761 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3650
Custom Map · seed 1337
First seen
13 Sep 2026
main.rustylabourers.com

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average2/50−2−46.7%
2[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average1/200+0
3Rust up Northgroups of 6 · monthly · 1 on average1/50+0
4Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average3/75+2+200.0%
5Rustafied.com - US Low PopNA · groups of 6 · monthly · 105 on average34/150−13−28.2%
6Rustoria.co - EU Low PopEU · groups of 6 · monthly · 97 on average95/100−11−10.4%

Quick answers

from the figures on this page

Server Rules

How is RL moved to 69.169.102.194:28095 configured in terms of rules and settings?

The name of RL moved to 69.169.102.194:28095 carries no gather rate. Group size is capped at 6 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on RL moved to 69.169.102.194:28095?

RL moved to 69.169.102.194:28095 uses a procedural map of size 3,650 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

Where does RL moved to 69.169.102.194:28095 sit in the rankings?

In the top 72% of all ranked servers, RL moved to 69.169.102.194:28095 is #15,948 on player hours over the last seven days.

What is the population on RL moved to 69.169.102.194:28095?

0 of 100 slots on RL moved to 69.169.102.194:28095 are filled right now. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at RL moved to 69.169.102.194:28095?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does RL moved to 69.169.102.194:28095 wipe?

The only wipe at RL moved to 69.169.102.194:28095 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 12 hours ago the current world was created. Its tags list a wipe each month.

Server Details

What is the server location for RL moved to 69.169.102.194:28095?

For RL moved to 69.169.102.194:28095, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 69.10.49.122:28015.

What is the performance like on RL moved to 69.169.102.194:28095?

Average server fps for the last 48 hours is 226; the floor was 201. The entity count reached 77,164, covering buildings, deployables and all else in the world. The memory ceiling reached 3,255 MB. A climbing entity count plus low fps is the lag players report.

RL moved to 69.169.102.194:28095 runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on RL moved to 69.169.102.194:28095. The protocol has to match for you to join, and Steam applies that update.

Is RL moved to 69.169.102.194:28095 up, and how consistent is its uptime?

Online at this moment: RL moved to 69.169.102.194:28095. The reported uptime puts its last restart at about 10 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RL moved to 69.169.102.194:28095?

These tags are published by RL moved to 69.169.102.194:28095 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): 6 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages RL moved to 69.169.102.194:28095?

RL moved to 69.169.102.194:28095 and 1 other server we track both publish a rustylabourers.com hostname, so they are most likely run by the same operator.

Where does RL moved to 69.169.102.194:28095 show up in Rust Analytics lists and filters?

On Rust Analytics, RL moved to 69.169.102.194:28095 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RL moved to 69.169.102.194:28095?

The console route: start Rust, press F1, enter client.connect 69.10.49.122:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts6

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts6
Group limit 6 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.