MICRO_SKIN_PREVIEW
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,335 top 33%
- Rank · 7d ago
- #7,776 ▲441 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 169/300 | ▲+14+8.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 194/225 | ▼−8−4.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 36/1000 | ▼−70−66.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−25−62.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 78/700 | ▼−18−18.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on MICRO_SKIN_PREVIEW?
No gather rate appears in the name of MICRO_SKIN_PREVIEW. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on MICRO_SKIN_PREVIEW?
MICRO_SKIN_PREVIEW uses a procedural map, which the game generates.
Activity
Where does MICRO_SKIN_PREVIEW sit in the rankings?
In the top 33% of all ranked servers, MICRO_SKIN_PREVIEW is #7,335 on player hours over the last seven days.
How many players does MICRO_SKIN_PREVIEW have?
On MICRO_SKIN_PREVIEW, 0 players are in now, out of 10 slots. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.
Wipe Cycle
How does MICRO_SKIN_PREVIEW handle wipe day?
The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak.
When does MICRO_SKIN_PREVIEW schedule its wipes?
The only wipe at MICRO_SKIN_PREVIEW is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 22 hours old.
Server Details
What is the location of MICRO_SKIN_PREVIEW?
For MICRO_SKIN_PREVIEW, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 69.142.98.34:28215.
MICRO_SKIN_PREVIEW runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what MICRO_SKIN_PREVIEW runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of MICRO_SKIN_PREVIEW?
The server is live: MICRO_SKIN_PREVIEW is online. 99% is its uptime for the last 7 full days, 166 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on MICRO_SKIN_PREVIEW?
These tags are published by MICRO_SKIN_PREVIEW and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does MICRO_SKIN_PREVIEW show up in Rust Analytics lists and filters?
These Rust Analytics lists include MICRO_SKIN_PREVIEW: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to MICRO_SKIN_PREVIEW?
Type client.connect 69.142.98.34:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.