Skip to the page
RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 69.142.98.34:28215 Online checked 6m ago

MICRO_SKIN_PREVIEW

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,335
top 33%
Rank · 7d ago
#7,776
441 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average169/300+14+8.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average194/225−8−4.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average36/1000−70−66.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−25−62.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average78/700−18−18.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MICRO_SKIN_PREVIEW?

No gather rate appears in the name of MICRO_SKIN_PREVIEW. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on MICRO_SKIN_PREVIEW?

MICRO_SKIN_PREVIEW uses a procedural map, which the game generates.

Activity

Where does MICRO_SKIN_PREVIEW sit in the rankings?

In the top 33% of all ranked servers, MICRO_SKIN_PREVIEW is #7,335 on player hours over the last seven days.

How many players does MICRO_SKIN_PREVIEW have?

On MICRO_SKIN_PREVIEW, 0 players are in now, out of 10 slots. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

Wipe Cycle

How does MICRO_SKIN_PREVIEW handle wipe day?

The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak.

When does MICRO_SKIN_PREVIEW schedule its wipes?

The only wipe at MICRO_SKIN_PREVIEW is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 22 hours old.

Server Details

What is the location of MICRO_SKIN_PREVIEW?

For MICRO_SKIN_PREVIEW, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 69.142.98.34:28215.

MICRO_SKIN_PREVIEW runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what MICRO_SKIN_PREVIEW runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of MICRO_SKIN_PREVIEW?

The server is live: MICRO_SKIN_PREVIEW is online. 99% is its uptime for the last 7 full days, 166 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on MICRO_SKIN_PREVIEW?

These tags are published by MICRO_SKIN_PREVIEW and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does MICRO_SKIN_PREVIEW show up in Rust Analytics lists and filters?

These Rust Analytics lists include MICRO_SKIN_PREVIEW: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to MICRO_SKIN_PREVIEW?

Type client.connect 69.142.98.34:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.