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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 70.173.193.155:28015 Offline checked 16d ago

Hitmanserver

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,958
top 71%
Rank · 7d ago
#15,493
1465 places down
Last wipe
131d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average159/200+6+3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average103/200+3+2.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average483/525+69+16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average106/200−6−5.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150−4−3.9%

Quick answers

from the figures on this page

Rules & Settings

How is Hitmanserver configured in terms of rules and settings?

No gather rate is given in the name of Hitmanserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Hitmanserver?

A procedural map runs on Hitmanserver, created by the game.

Population

Where does Hitmanserver sit in the rankings?

In the top 71% of all ranked servers, Hitmanserver is #16,958 on player hours over the last seven days.

What is the population on Hitmanserver?

At present, Hitmanserver is offline; the last sighting was 16 days 20 hours ago.

Wipe Cycle

When does Hitmanserver schedule its wipes?

No rhythm can be told for Hitmanserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 131 days 21 hours old.

Server Overview

Where can Hitmanserver be found?

For Hitmanserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 70.173.193.155:28015 is its address.

What Rust version is Hitmanserver running?

The build is Rust network protocol 2627 and build 153611 on Windows, running on Hitmanserver. The protocol has to match for you to join, and Steam applies that update.

How reliable is Hitmanserver and is it currently online?

Offline at this moment: Hitmanserver. Last seen 16 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 28 September 2026.

Tags & Filters

What is the meaning of the tags on Hitmanserver?

These tags are published by Hitmanserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): To join, your game needs protocol 2627; cs153611 (Build): It runs build 153611; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Hitmanserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Hitmanserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Hitmanserver?

Type client.connect 70.173.193.155:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol To join, your game needs protocol 2627.
cs153611
Build It runs build 153611.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.