Skip to the page
RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 70.95.96.41:28015 Online checked 8m ago

Jacks Rust Server

Players · last
0/ 32
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 32
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,008
top 72%
Rank · 7d ago
#16,839
831 places up
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average523/600+12+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average479/525+51+12.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average282/300−61−17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average443/475+3+0.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average72/250−53−42.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average346/400−30−8.0%

Quick answers

from the figures on this page

Map and Rules

How is Jacks Rust Server configured in terms of rules and settings?

No gather rate appears in the name of Jacks Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Jacks Rust Server?

Jacks Rust Server uses a procedural map of size 4,500 with seed 6738, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Jacks Rust Server hold in the server rankings?

In the top 72% of all ranked servers, Jacks Rust Server is #16,008 on player hours over the last seven days.

What is the population on Jacks Rust Server?

On Jacks Rust Server, 0 players are in now, out of 32 slots. Average players over the last seven days: 0.

Wipe Schedule

When does Jacks Rust Server schedule its wipes?

The record holds too few of Jacks Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 45 days 11 hours.

Server Overview

What is the location of Jacks Rust Server?

There is no region published for Jacks Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 70.95.96.41:28015.

Is Jacks Rust Server performing well?

The last 48 hours average 27 server fps, the low being 11. The entity count reached 111,404, covering buildings, deployables and all else in the world. The memory ceiling reached 3,915 MB. Low fps and growing entities are the source of felt lag.

Jacks Rust Server runs which version of Rust?

Rust network protocol 2632 and build 162434 on Linux is what Jacks Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Jacks Rust Server up, and how consistent is its uptime?

Jacks Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 days 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Jacks Rust Server?

These tags are published by Jacks Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp32 (Max players): Slot count: 32; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Jacks Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, Jacks Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Jacks Rust Server?

The console route: start Rust, press F1, enter client.connect 70.95.96.41:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp32
Max players Slot count: 32.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build It runs build 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.