Tumnes Rust LAN
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 164/200 | ▲+11+6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 107/200 | ▲+7+6.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 484/525 | ▲+70+16.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 108/200 | ▼−4−3.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 23/250 | ▼−6−20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 109/150 | ▼−2−2.1% |
Quick answers
from the figures on this pageMap and Rules
How is Tumnes Rust LAN configured in terms of rules and settings?
No gather rate is given in the name of Tumnes Rust LAN. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Tumnes Rust LAN?
The game generates the procedural map on Tumnes Rust LAN.
Activity
What is the rank of Tumnes Rust LAN?
In the top 72% of all ranked servers, Tumnes Rust LAN is #15,929 on player hours over the last seven days.
How full is Tumnes Rust LAN?
0 of 6 slots on Tumnes Rust LAN are filled right now. Average players over the last seven days: 0.
Wipe Schedule
When does Tumnes Rust LAN schedule its wipes?
No rhythm can be told for Tumnes Rust LAN yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 39 days 8 hours ago the current world was created.
Server Details
Where can Tumnes Rust LAN be found?
For Tumnes Rust LAN, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 71.143.146.161:28015 is its address.
Tumnes Rust LAN runs which version of Rust?
Rust network protocol 2633 and build 163207 on Linux is what Tumnes Rust LAN runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Tumnes Rust LAN and is it currently online?
Online at this moment: Tumnes Rust LAN. 60% is its uptime for the last 7 full days, 101 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Tumnes Rust LAN?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Slot count: 6; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Tumnes Rust LAN publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Tumnes Rust LAN?
These Rust Analytics lists include Tumnes Rust LAN: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Tumnes Rust LAN?
The console route: start Rust, press F1, enter client.connect 71.143.146.161:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp6
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.