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RUST ANALYTICS
LIVE48,747PLY11,538SRV
QUOTE 71.178.172.23:28015 Offline checked 4h ago

Vanilla System Rust

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,886
top 72%
Rank · 7d ago
#15,970
84 places up
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 665943472
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0004:0013:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0004:0013:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average87/300−67−43.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average3/225−152−98.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−22−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average4/1000−7−63.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average26/700−14−35.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vanilla System Rust?

No gather rate appears in the name of Vanilla System Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Vanilla System Rust?

Vanilla System Rust uses a procedural map of size 4,500 with seed 665943472, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Vanilla System Rust?

In the top 72% of all ranked servers, Vanilla System Rust is #15,886 on player hours over the last seven days.

How full is Vanilla System Rust?

At present, Vanilla System Rust is offline; the last sighting was 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Vanilla System Rust wipe?

The record holds too few of Vanilla System Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 19 hours.

Server Info

What is the location of Vanilla System Rust?

No region is published by Vanilla System Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 71.178.172.23:28015 is its address.

Is Vanilla System Rust performing well?

Server fps over the last 48 hours: 84 on average, 61 at the lowest. 113,651 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,334 MB. What players feel as lag is low fps together with a rising entity count.

Vanilla System Rust runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Vanilla System Rust. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Vanilla System Rust?

Vanilla System Rust is down. The last time we saw it was 4 hours ago. The reported uptime puts its last restart at about 14 days 23 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Tags and Rankings

What is the meaning of the tags on Vanilla System Rust?

These tags are published by Vanilla System Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Vanilla System Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Vanilla System Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Vanilla System Rust?

Type client.connect 71.178.172.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.