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RUST ANALYTICS
LIVE43,348PLY11,481SRV
QUOTE 71.236.245.226:28020 Online checked 9m ago

UncleSmokies Lounge | PVE | Zombies | Skill-Tree

monthly wipes moddedcarbon
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#5,690
top 25%
Rank · 7d ago
#16,709
11019 places up
Last wipe
9d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
35
player hours, last seven days
Map
4000
Procedural · seed 1622783469
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:08 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average29/1000−25−46.6%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average24/700−59−71.2%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 70 on average24/200−14−37.0%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average12/650−6−32.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average5/1000−2−25.9%

Quick answers

from the figures on this page

Server Rules

How is UncleSmokies Lounge | PVE | Zombies | Skill-Tree configured in terms of rules and settings?

The name of UncleSmokies Lounge | PVE | Zombies | Skill-Tree carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

The map on UncleSmokies Lounge | PVE | Zombies | Skill-Tree is procedural, size 4,000, with seed 1622783469, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Procedural.

Activity

Where does UncleSmokies Lounge | PVE | Zombies | Skill-Tree sit in the rankings?

For the last seven days, UncleSmokies Lounge | PVE | Zombies | Skill-Tree holds rank #5,690 on player hours, in the top 25% of all ranked servers.

How many players does UncleSmokies Lounge | PVE | Zombies | Skill-Tree have?

0 of 10 slots on UncleSmokies Lounge | PVE | Zombies | Skill-Tree are filled right now. Average players over seven days: 0; peak: 1. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does UncleSmokies Lounge | PVE | Zombies | Skill-Tree schedule its wipes?

Once a month, at the force wipe, UncleSmokies Lounge | PVE | Zombies | Skill-Tree wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 9 days 4 hours old. A monthly wipe schedule is published in its tags.

Server Details

What is the location of UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

For UncleSmokies Lounge | PVE | Zombies | Skill-Tree, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 71.236.245.226:28020 is its address.

What is the performance like on UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

Server fps over the last 48 hours: 115 on average, 102 at the lowest. The entity count reached 94,246, covering buildings, deployables and all else in the world. Up to 5,808 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is UncleSmokies Lounge | PVE | Zombies | Skill-Tree running?

The version in use at UncleSmokies Lounge | PVE | Zombies | Skill-Tree: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is UncleSmokies Lounge | PVE | Zombies | Skill-Tree and is it currently online?

Online at this moment: UncleSmokies Lounge | PVE | Zombies | Skill-Tree. The reported uptime puts its last restart at about 9 days 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

Published by UncleSmokies Lounge | PVE | Zombies | Skill-Tree for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does UncleSmokies Lounge | PVE | Zombies | Skill-Tree show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature UncleSmokies Lounge | PVE | Zombies | Skill-Tree: Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

Type client.connect 71.236.245.226:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.