Skip to the page
RUST ANALYTICS
LIVE34,642PLY11,470SRV
QUOTE 72.178.40.244:29015 Offline checked 16d ago

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,943
top 71%
Rank · 7d ago
#15,887
1056 places down
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200−2−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−4−3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average348/400+57+19.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average90/125+17+24.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The game generates the procedural map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER.

Player Count

What is the rank of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

For the last seven days, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER holds rank #16,943 on player hours, in the top 71% of all ranked servers.

What is the population on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Right now, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline; the last sighting was 16 days 8 hours ago.

Wipe Frequency

What happens on wipe day at LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

There are too few wipes on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 days 8 hours old.

Server Overview

Where can LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER be found?

For LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 72.178.40.244:29015.

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Your game needs the same protocol to get in; Steam takes care of the update.

Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER up, and how consistent is its uptime?

No response from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. It was last seen 16 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Type client.connect 72.178.40.244:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.