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RUST ANALYTICS
LIVE66,836PLY11,673SRV
QUOTE 72.185.188.129:28015 Offline checked 1d ago

FirstLocal

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,260
top 41%
Rank · 7d ago
#8,084
1176 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average338/400+60+21.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average336/400+100+42.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average321/325−65−16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average288/375+85+41.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250−7−11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average244/400+25+11.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on FirstLocal?

The name of FirstLocal carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on FirstLocal?

A procedural map runs on FirstLocal, created by the game.

Player Count

What position does FirstLocal hold in the server rankings?

In the top 41% of all ranked servers, FirstLocal is #9,260 on player hours over the last seven days.

How many players does FirstLocal have?

Right now, FirstLocal is offline; the last sighting was 33 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Wipe Cycle

When does FirstLocal schedule its wipes?

There are too few wipes on record for FirstLocal to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 19 hours ago the current world was created.

Server Details

What is the server location for FirstLocal?

No region is published by FirstLocal. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 72.185.188.129:28015.

What Rust version is FirstLocal running?

Rust network protocol 2634 and build 167584 on Windows is what FirstLocal runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is FirstLocal up, and how consistent is its uptime?

Offline at this moment: FirstLocal. Last seen 33 hours ago. The last 7 full days give 8% uptime, 13 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Tags & Filters

How should you interpret the tags on FirstLocal?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which FirstLocal publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature FirstLocal?

The following Rust Analytics lists feature FirstLocal: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to FirstLocal?

Type client.connect 72.185.188.129:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.