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RUST ANALYTICS
LIVE97,742PLY11,678SRV
QUOTE 72.251.219.88:28115 Offline checked 1d ago

Pacific Drive Integration - Local Test

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#6,465
top 29%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
23
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75118:0021:0001:0004:0008:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct14 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average146/300−8−5.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average196/225+7+3.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average25/1000−10−28.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average25/700−37−59.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average457/1000+444+3349.1%

Quick answers

from the figures on this page

Server Rules

How is Pacific Drive Integration - Local Test configured in terms of rules and settings?

The name of Pacific Drive Integration - Local Test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Pacific Drive Integration - Local Test?

The game generates the procedural map on Pacific Drive Integration - Local Test.

Player Count

What is the rank of Pacific Drive Integration - Local Test?

For the last seven days, Pacific Drive Integration - Local Test holds rank #6,465 on player hours, in the top 29% of all ranked servers.

What is the population on Pacific Drive Integration - Local Test?

Right now, Pacific Drive Integration - Local Test is offline; the last sighting was 29 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Wipe Schedule

On what cycle does Pacific Drive Integration - Local Test wipe?

No rhythm can be told for Pacific Drive Integration - Local Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 17 hours old.

Server Info

Where can Pacific Drive Integration - Local Test be found?

For Pacific Drive Integration - Local Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 72.251.219.88:28115 is its address.

Pacific Drive Integration - Local Test runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Pacific Drive Integration - Local Test. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Pacific Drive Integration - Local Test?

Pacific Drive Integration - Local Test is down. The last time we saw it was 29 hours ago. The last 2 full days give 75% uptime, 36 hours on out of 48. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

What is the meaning of the tags on Pacific Drive Integration - Local Test?

Published by Pacific Drive Integration - Local Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Pacific Drive Integration - Local Test?

These Rust Analytics lists include Pacific Drive Integration - Local Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join Pacific Drive Integration - Local Test?

Type client.connect 72.251.219.88:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.