A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,855 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 342 on average | 167/200 | ▲+34+25.3% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 318/350 | ▲+50+18.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 266 on average | 257/275 | ▼−1−0.3% | |
| 4 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 254 on average | 127/200 | ▲+38+42.7% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 251 on average | 130/200 | ▲+34+35.5% | |
| 6 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 245 on average | 154/250 | ▼−34−18.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
No gather rate is given in the name of A Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server.
Activity
What position does A Rust Server hold in the server rankings?
In the top 72% of all ranked servers, A Rust Server is #15,855 on player hours over the last seven days.
How many players does A Rust Server have?
On A Rust Server, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.
Wipe Frequency
How often does A Rust Server wipe?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 36 hours old.
Server Info
What is the server location for A Rust Server?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 72.48.113.139:25570.
A Rust Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Server up, and how consistent is its uptime?
The server is live: A Rust Server is online. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 16 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 72.48.113.139:25570. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.