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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 72.58.87.64:28015 Online checked 19m ago

Lunitix test server

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#7,690
top 34%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75118:0022:0004:0009:0012:0016:00Wiped Tue 13 Oct, 12:32 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
on rhythm
0%
of its recent wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:32 UTC8h ago – – running 1
Tue 13 Oct, 06:23 UTC14h ago – – – 0
Mon 12 Oct, 05:25 UTC1d ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average54/300+18+48.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/245+44+104.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average45/1000−8−15.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average14/1000−7−33.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average56/700−39−41.0%

Quick answers

from the figures on this page

Map and Rules

How is Lunitix test server configured in terms of rules and settings?

The name of Lunitix test server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Lunitix test server?

The game generates the procedural map on Lunitix test server.

Activity

What position does Lunitix test server hold in the server rankings?

For the last seven days, Lunitix test server holds rank #7,690 on player hours, in the top 34% of all ranked servers.

How full is Lunitix test server?

0 of 50 slots on Lunitix test server are filled right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Wipe Cycle

When does Lunitix test server schedule its wipes?

There is no next wipe to predict for Lunitix test server, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 hours.

Server Info

What is the server location for Lunitix test server?

No region is published by Lunitix test server. Rust Analytics reports the location a server claims, not the machine's actual location. 72.58.87.64:28015 is its address.

Lunitix test server is on which Rust version?

The version in use at Lunitix test server: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Lunitix test server and is it currently online?

The server is live: Lunitix test server is online. The earliest Rust Analytics saw it was 12 October 2026.

Tags and Rankings

What is the meaning of the tags on Lunitix test server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Lunitix test server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Lunitix test server show up in Rust Analytics lists and filters?

On Rust Analytics, Lunitix test server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Lunitix test server?

Type client.connect 72.58.87.64:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.