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RUST ANALYTICS
LIVE48,747PLY11,538SRV
QUOTE 72.58.87.71:28015 Offline checked 2d ago

Lunitix test server

moddedoxide
Players · last
1/ 50
n/a24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#4,061
top 18%
Rank · 7d ago
#4,016
45 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
93
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.8 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
67%
else halves by day 5

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC3d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW13d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC20d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC26d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC27d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC27d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average87/300−67−43.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average3/225−152−98.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−22−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average4/1000−7−63.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average26/700−14−35.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Lunitix test server?

No gather rate is given in the name of Lunitix test server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Lunitix test server?

Lunitix test server uses a procedural map, which the game generates.

Activity

Where does Lunitix test server sit in the rankings?

In the top 18% of all ranked servers, Lunitix test server is #4,061 on player hours over the last seven days.

How full is Lunitix test server?

At present, Lunitix test server is offline; the last sighting was 2 days 19 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

How does Lunitix test server handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. Below half by day 5 is where the crowd fell when it did not hold.

When does Lunitix test server schedule its wipes?

There is no next wipe to predict for Lunitix test server, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 14 hours.

Server Details

Where can Lunitix test server be found?

There is no region published for Lunitix test server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 72.58.87.71:28015.

What Rust version is Lunitix test server running?

Rust network protocol 2634 and build 167584 on Windows is what Lunitix test server runs. Joining requires the same protocol on your game, which Steam updates.

Is Lunitix test server up, and how consistent is its uptime?

Lunitix test server is down. The last time we saw it was 2 days 19 hours ago. 7 full days have passed with 65% uptime, 110 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Lunitix test server?

These tags are published by Lunitix test server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Lunitix test server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Lunitix test server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Lunitix test server?

The console route: start Rust, press F1, enter client.connect 72.58.87.71:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.