Michael Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,463 #1572 in NA
- Rank · 7d ago
- #11,433 ▼4030 places down
- Last wipe
- 26d ago biweekly schedule
- Next wipe
- 1d 16h Thu 15 Oct, 22:55 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 71 on average | 72/200 | ▲+33+85.0% | |
| 2 | Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 35 on average | 33/200 | ▲+23+238.5% | |
| 3 | Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 35 on average | 34/200 | ▲+23+213.8% | |
| 4 | Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 31 on average | 7/100 | ▲+2+55.6% | |
| 5 | Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 18 on average | 9/200 | ▼−1−6.9% | |
| 6 | Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 14 on average | 6/100 | ▲+4+188.0% |
Quick answers
from the figures on this pageServer Rules
How is Michael Rust Test Server configured in terms of rules and settings?
The name of Michael Rust Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Michael Rust Test Server?
A procedural map runs on Michael Rust Test Server, created by the game.
Player Count
What position does Michael Rust Test Server hold in the server rankings?
On seven-day player hours, Michael Rust Test Server sits at #15,463, in the top – across ranked servers and #1,572 in North America.
How full is Michael Rust Test Server?
At present, Michael Rust Test Server is offline; the last sighting was 23 days 7 hours ago.
Wipe Cycle
How often does Michael Rust Test Server wipe?
The estimate for Michael Rust Test Server's next wipe comes from biweekly: 14 days after its last wipe. The date of its next wipe is Thursday 15 October at 22:55 UTC. 26 days 7 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Info
Where can Michael Rust Test Server be found?
In North America, Michael Rust Test Server lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 73.118.13.245:28015.
Michael Rust Test Server runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Michael Rust Test Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Michael Rust Test Server?
Offline at this moment: Michael Rust Test Server. Last seen 23 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Michael Rust Test Server?
Published by Michael Rust Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Michael Rust Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Michael Rust Test Server matches these lists: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connection
What steps do I take to join Michael Rust Test Server?
Type client.connect 73.118.13.245:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,^b,NA,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^b
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.