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RUST ANALYTICS
LIVE60,639PLY11,646SRV
QUOTE 73.127.59.246:28015 Offline checked 3d ago

Private Duo - Tailscale

Players · last
3/ 3
n/a24h
100% full
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 3
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 3
Rank
#7,303
top 33%
Rank · 7d ago
#4,919
2384 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
3000
Procedural Map · seed 177013
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average342/375+81+31.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average280/300+28+11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average348/375+25+7.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average280/300+46+19.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average43/250−3−7.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average283/400+76+36.8%

Quick answers

from the figures on this page

Map and Rules

How is Private Duo - Tailscale configured in terms of rules and settings?

The name of Private Duo - Tailscale carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Private Duo - Tailscale?

The map on Private Duo - Tailscale is procedural, size 3,000, with seed 177013, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Private Duo - Tailscale?

For the last seven days, Private Duo - Tailscale holds rank #7,303 on player hours, in the top 33% of all ranked servers.

How many players does Private Duo - Tailscale have?

Right now, Private Duo - Tailscale is offline; the last sighting was 3 days 1 hours ago. Average players over seven days: 1; peak: 3.

Wipe Frequency

When does Private Duo - Tailscale schedule its wipes?

There are too few wipes on record for Private Duo - Tailscale to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 17 hours.

Server Details

Where can Private Duo - Tailscale be found?

There is no region published for Private Duo - Tailscale. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 73.127.59.246:28015.

Private Duo - Tailscale is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Private Duo - Tailscale. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Private Duo - Tailscale?

Offline at this moment: Private Duo - Tailscale. Last seen 3 days 1 hours ago. The last 7 full days give 19% uptime, 32 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

How should you interpret the tags on Private Duo - Tailscale?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptsw (Networking): 'sw' is the network layer; $r? (Region code): No region code has been set, which Private Duo - Tailscale publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Private Duo - Tailscale appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Private Duo - Tailscale: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Private Duo - Tailscale?

The console route: start Rust, press F1, enter client.connect 73.127.59.246:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Slot count: 3.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptsw
Networking 'sw' is the network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.