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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 73.242.193.162:28015 Offline checked 12d ago

Kevin's Private Rust

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,828
top 60%
Rank · 7d ago
#7,135
6693 places down
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Map and Rules

How is Kevin's Private Rust configured in terms of rules and settings?

No gather rate appears in the name of Kevin's Private Rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Kevin's Private Rust?

Kevin's Private Rust uses a procedural map, which the game generates.

Player Count

What is the rank of Kevin's Private Rust?

For the last seven days, Kevin's Private Rust holds rank #13,828 on player hours, in the top 60% of all ranked servers.

How many players does Kevin's Private Rust have?

At present, Kevin's Private Rust is offline; the last sighting was 12 days 23 hours ago.

Wipe Schedule

What happens on wipe day at Kevin's Private Rust?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Kevin's Private Rust schedule its wipes?

There are too few wipes on record for Kevin's Private Rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 27 days 3 hours old.

Server Details

What is the server location for Kevin's Private Rust?

There is no region published for Kevin's Private Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 73.242.193.162:28015.

Kevin's Private Rust runs which version of Rust?

Rust network protocol 2634 and build 166494 on Windows is what Kevin's Private Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Kevin's Private Rust and is it currently online?

Kevin's Private Rust is down. The last time we saw it was 12 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Kevin's Private Rust?

These tags are published by Kevin's Private Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Kevin's Private Rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include Kevin's Private Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Kevin's Private Rust?

The console route: start Rust, press F1, enter client.connect 73.242.193.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.