CheeseMail
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 72%
- Rank · 7d ago
- #16,709 ▲787 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:40 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 276/300 | ▲+81+41.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 201/250 | ▲+54+36.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 410/425 | ▲+4+0.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 188/225 | ▲+33+21.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 29/250 | ▼−1−3.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 209/300 | ▲+76+56.9% |
Quick answers
from the figures on this pageRules & Settings
How is CheeseMail configured in terms of rules and settings?
The name of CheeseMail carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on CheeseMail?
CheeseMail uses a procedural map, which the game generates.
Population
What position does CheeseMail hold in the server rankings?
For the last seven days, CheeseMail holds rank #15,922 on player hours, in the top 72% of all ranked servers.
How full is CheeseMail?
0 of 5 slots on CheeseMail are filled right now. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does CheeseMail wipe?
There are too few wipes on record for CheeseMail to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 hours old.
Server Info
What is the server location for CheeseMail?
There is no region published for CheeseMail. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 73.38.73.143:28015 is its address.
What Rust version is CheeseMail running?
Rust network protocol 2634 and build 167781 on Linux is what CheeseMail runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is CheeseMail up, and how consistent is its uptime?
The server is live: CheeseMail is online. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on CheeseMail?
These tags are published by CheeseMail and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
CheeseMail appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, CheeseMail matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join CheeseMail?
The console route: start Rust, press F1, enter client.connect 73.38.73.143:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.