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RUST ANALYTICS
LIVE51,405PLY11,559SRV
QUOTE 73.38.73.143:28015 Online checked 15m ago

CheeseMail

Players · last
0/ 5
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
#16,709
787 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123400:0009:0018:0003:0012:0021:00Wiped Tue 13 Oct, 22:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:40 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average276/300+81+41.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average201/250+54+36.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average410/425+4+0.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average188/225+33+21.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−1−3.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average209/300+76+56.9%

Quick answers

from the figures on this page

Rules & Settings

How is CheeseMail configured in terms of rules and settings?

The name of CheeseMail carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on CheeseMail?

CheeseMail uses a procedural map, which the game generates.

Population

What position does CheeseMail hold in the server rankings?

For the last seven days, CheeseMail holds rank #15,922 on player hours, in the top 72% of all ranked servers.

How full is CheeseMail?

0 of 5 slots on CheeseMail are filled right now. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does CheeseMail wipe?

There are too few wipes on record for CheeseMail to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 hours old.

Server Info

What is the server location for CheeseMail?

There is no region published for CheeseMail. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 73.38.73.143:28015 is its address.

What Rust version is CheeseMail running?

Rust network protocol 2634 and build 167781 on Linux is what CheeseMail runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is CheeseMail up, and how consistent is its uptime?

The server is live: CheeseMail is online. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on CheeseMail?

These tags are published by CheeseMail and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

CheeseMail appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, CheeseMail matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join CheeseMail?

The console route: start Rust, press F1, enter client.connect 73.38.73.143:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.