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RUST ANALYTICS
LIVE69,439PLY11,625SRV
QUOTE 73.82.177.252:28015 Offline checked 3d ago

Chip's Test Server

moddedoxide
Players · last
0/ 5
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,492
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep11 Oct12 Oct14 Oct15 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:28 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 27 on average13/400−7−34.5%
2[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average15/400−9−37.5%
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average3/120−4−58.1%
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average2/120+1+100.0%
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average11/100+4+57.1%

Quick answers

from the figures on this page

Server Rules

How is Chip's Test Server configured in terms of rules and settings?

No gather rate is given in the name of Chip's Test Server. Up to 8 players per group, which is the game's default. It runs primitive, firearms are excluded, leaving bows, spears and melee. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Chip's Test Server?

A procedural map runs on Chip's Test Server, created by the game.

Player Count

Where does Chip's Test Server sit in the rankings?

For the last seven days, Chip's Test Server holds rank #11,492 on player hours, in the top 52% of all ranked servers.

What is the population on Chip's Test Server?

Right now, Chip's Test Server is offline; the last sighting was 3 days 13 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

What happens on wipe day at Chip's Test Server?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Chip's Test Server wipe?

There are too few wipes on record for Chip's Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 16 hours ago the current world was created.

Server Details

What is the location of Chip's Test Server?

There is no region published for Chip's Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 73.82.177.252:28015 is its address.

Chip's Test Server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Chip's Test Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Chip's Test Server and is it currently online?

No response from Chip's Test Server. It was last seen 3 days 13 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

What is the meaning of the tags on Chip's Test Server?

The game's server browser reads gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Chip's Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Chip's Test Server?

The following Rust Analytics lists feature Chip's Test Server: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Chip's Test Server?

Type client.connect 73.82.177.252:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee replace guns under primitive rules.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.