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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 74.131.100.148:27015 Online checked 2m ago

Snaplatacks Staging Shack

quad moddedcarbonsoftcore
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
6d ago
no schedule published
Next wipe
21d 2h
Thu 3 Dec, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 564321874
First seen
29 Oct 2026
no hostname published

Players

0123414:0514:3014:5015:1515:3516:00

Every five minutes, from the Steam server list.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Oct1 Nov3 Nov6 Nov8 Nov11 Nov

Top 70% of all ranked servers, and #641 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 3 December, 19:00 UTCin 21d 2h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 23:07 UTC FW6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 5 on average3/100−6−67.3%
2 Asgard 2服 中国|官方|二倍|软核新手服 11.6新档EA · quad · biweekly · 5 on average6/233−1−8.9%
3ProRowquad · 2 on average2/20+0+33.3%
4[EA] Softcore 1quad · monthly · 135 on average183/350+62+51.7%
5[EU] Facepunch Softcore 1EU · quad · monthly · 123 on average156/400−55−26.0%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 67 on average35/150+11+44.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Snaplatacks Staging Shack?

No gather rate is given in the name of Snaplatacks Staging Shack. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Snaplatacks Staging Shack?

Snaplatacks Staging Shack uses a procedural map of size 5,000 with seed 564321874, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Snaplatacks Staging Shack hold in the server rankings?

For the last seven days, Snaplatacks Staging Shack holds rank #16,102 on player hours, in the top 70% of all ranked servers. In the quad group, it ranks #641.

How full is Snaplatacks Staging Shack?

On Snaplatacks Staging Shack, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Snaplatacks Staging Shack?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Snaplatacks Staging Shack schedule its wipes?

The only wipe at Snaplatacks Staging Shack is the monthly force wipe. The force wipe on Thursday 3 December at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 6 days 16 hours ago the current world was created.

Server Info

Where can Snaplatacks Staging Shack be found?

No region is published by Snaplatacks Staging Shack. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 74.131.100.148:27015 is its address.

How is the performance on Snaplatacks Staging Shack?

The last 48 hours average 234 server fps, the low being 216. The entity count reached 129,000, covering buildings, deployables and all else in the world. Memory use peaked at 4,233 MB. A climbing entity count plus low fps is the lag players report.

Snaplatacks Staging Shack is on which Rust version?

The build is Rust network protocol 2636 and build 170419 on Linux, running on Snaplatacks Staging Shack. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Snaplatacks Staging Shack?

Online at this moment: Snaplatacks Staging Shack. Its own uptime figure dates the last restart to roughly 6 days 14 hours ago. The last 7 full days give 86% uptime, 145 hours on out of 168. 29 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Snaplatacks Staging Shack?

Published by Snaplatacks Staging Shack for the game's server browser to read: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): Team size caps at 4; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170419 (Build): It runs build 170419; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Snaplatacks Staging Shack show up in Rust Analytics lists and filters?

These Rust Analytics lists include Snaplatacks Staging Shack: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.

Joining the Server

What is the process to join Snaplatacks Staging Shack?

The console route: start Rust, press F1, enter client.connect 74.131.100.148:27015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/VVaGjV2rk9.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2636,gmsoftcore,cs170419,ts4,^z,^y

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp40
Max players Capacity: 40 slots.
ts4
Group limit Team size caps at 4.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170419
Build It runs build 170419.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.