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RUST ANALYTICS
LIVE51,636PLY11,433SRV
QUOTE 74.208.40.207:28015 Online checked 13m ago

THOR

moddedoxide
Players · last
0/ 25
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,290
top 57%
Rank · 7d ago
–
not ranked a week ago
Last wipe
21h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 20261019
First seen
19 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0022:00Wiped Thu 22 Oct, 02:37 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040001:0010:0019:0004:0013:0022:00Wiped Thu 22 Oct, 02:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:37 UTC21h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 120 on average125/100−3−2.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average2/245−26−92.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average7/1000−2−21.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 77 on average7/700−5−40.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average99/1000+95+2324.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 61 on average194/240+192+12833.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on THOR?

No gather rate is given in the name of THOR. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on THOR?

THOR uses a procedural map of size 3,500 with seed 20261019, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of THOR?

For the last seven days, THOR holds rank #12,290 on player hours, in the top 57% of all ranked servers.

How full is THOR?

0 of 25 slots on THOR are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 0 players.

Wipe Frequency

On what cycle does THOR wipe?

There are too few wipes on record for THOR to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 21 hours old.

Server Overview

What is the location of THOR?

For THOR, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.208.40.207:28015.

Is THOR performing well?

Server fps over the last 48 hours: 186 on average, 95 at the lowest. At its peak it held 65,195 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,088 MB. What players feel as lag is low fps together with a rising entity count.

THOR runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on THOR. Joining requires the same protocol on your game, which Steam updates.

Is THOR up, and how consistent is its uptime?

The server is live: THOR is online. 19 hours ago is when it last restarted, judging by the uptime it reports. 67% is its uptime for the last 3 full days, 48 of 72 hours. The earliest Rust Analytics saw it was 19 October 2026.

Server Tags

What is the meaning of the tags on THOR?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which THOR publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

THOR appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, THOR matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to THOR?

The console route: start Rust, press F1, enter client.connect 74.208.40.207:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players Slot count: 25.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.