THOR
Key statistics
the figures behind the quote- Players now
- 0/ 25 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,290 top 57%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 21h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 3500 Procedural Map · seed 20261019
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:37 UTC21h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 120 on average | 125/100 | ▼−3−2.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average | 2/245 | ▼−26−92.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average | 7/1000 | ▼−2−21.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 77 on average | 7/700 | ▼−5−40.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average | 99/1000 | ▲+95+2324.5% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 61 on average | 194/240 | ▲+192+12833.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on THOR?
No gather rate is given in the name of THOR. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on THOR?
THOR uses a procedural map of size 3,500 with seed 20261019, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of THOR?
For the last seven days, THOR holds rank #12,290 on player hours, in the top 57% of all ranked servers.
How full is THOR?
0 of 25 slots on THOR are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 0 players.
Wipe Frequency
On what cycle does THOR wipe?
There are too few wipes on record for THOR to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 21 hours old.
Server Overview
What is the location of THOR?
For THOR, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.208.40.207:28015.
Is THOR performing well?
Server fps over the last 48 hours: 186 on average, 95 at the lowest. At its peak it held 65,195 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,088 MB. What players feel as lag is low fps together with a rising entity count.
THOR runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on THOR. Joining requires the same protocol on your game, which Steam updates.
Is THOR up, and how consistent is its uptime?
The server is live: THOR is online. 19 hours ago is when it last restarted, judging by the uptime it reports. 67% is its uptime for the last 3 full days, 48 of 72 hours. The earliest Rust Analytics saw it was 19 October 2026.
Server Tags
What is the meaning of the tags on THOR?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which THOR publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
THOR appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, THOR matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
How can I connect to THOR?
The console route: start Rust, press F1, enter client.connect 74.208.40.207:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.