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RUST ANALYTICS
LIVE51,793PLY11,580SRV
QUOTE 74.244.110.46:28015 Online checked 6m ago

Titanium Rust Server

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,850
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
0123410:0013:0017:0020:0000:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 340 on average133/200−8−5.5%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 283 on average339/350−107−24.0%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 266 on average734/800−6−0.9%
4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 262 on average231/275+10+4.3%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average111/200+8+7.9%
6Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 247 on average237/275+20+9.4%

Quick answers

from the figures on this page

Map and Rules

How is Titanium Rust Server configured in terms of rules and settings?

The name of Titanium Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on Titanium Rust Server?

The game generates the procedural map on Titanium Rust Server.

Population

What position does Titanium Rust Server hold in the server rankings?

For the last seven days, Titanium Rust Server holds rank #15,850 on player hours, in the top 72% of all ranked servers.

What is the population on Titanium Rust Server?

0 of 10 slots on Titanium Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Titanium Rust Server wipe?

There are too few wipes on record for Titanium Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 15 days 3 hours old.

Server Details

What is the location of Titanium Rust Server?

There is no region published for Titanium Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.244.110.46:28015.

Titanium Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Titanium Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Titanium Rust Server up, and how consistent is its uptime?

Online at this moment: Titanium Rust Server. First sighting by Rust Analytics: 17 October 2026.

Tags and Rankings

How should you interpret the tags on Titanium Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Titanium Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Titanium Rust Server?

On Rust Analytics, Titanium Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Titanium Rust Server?

Type client.connect 74.244.110.46:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.