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RUST ANALYTICS
LIVE33,702PLY11,456SRV
QUOTE 74.244.129.12:28015 Offline checked 3d ago

LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average0/200−219−100.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average109/200−30−21.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average248/350+18+7.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average109/200−22−16.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average10/250−22−68.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average79/300−39−33.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on LinuxGSM?

No gather rate is given in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on LinuxGSM?

The game generates the procedural map on LinuxGSM.

Player Count

Where does LinuxGSM sit in the rankings?

For the last seven days, LinuxGSM holds rank #15,961 on player hours, in the top 71% of all ranked servers.

What is the population on LinuxGSM?

Right now, LinuxGSM is offline; the last sighting was 3 days 11 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does LinuxGSM wipe?

There are too few wipes on record for LinuxGSM to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 16 hours old.

Server Details

Where can LinuxGSM be found?

There is no region published for LinuxGSM. Rust Analytics reports the location a server claims, not the machine's actual location. 74.244.129.12:28015 is its address.

LinuxGSM runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Linux, running on LinuxGSM. The protocol has to match for you to join, and Steam applies that update.

Is LinuxGSM up, and how consistent is its uptime?

LinuxGSM is down. The last time we saw it was 3 days 11 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

LinuxGSM appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include LinuxGSM: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join LinuxGSM?

Type client.connect 74.244.129.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.