Rust34FF
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,956 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 188/200 | ▲+52+38.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 104/200 | ▼−10−9.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 297/350 | ▲+29+10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 101/200 | ▲+9+10.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 16/250 | ▼−7−30.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 82/300 | ▼−16−16.3% |
Quick answers
from the figures on this pageRules & Settings
How is Rust34FF configured in terms of rules and settings?
The name of Rust34FF carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Rust34FF?
Rust34FF uses a procedural map, which the game generates.
Player Count
What is the rank of Rust34FF?
In the top 71% of all ranked servers, Rust34FF is #15,956 on player hours over the last seven days.
How many players does Rust34FF have?
Right now, Rust34FF is offline; the last sighting was 4 days ago. Average players over the last seven days: 0.
Wipe Frequency
How often does Rust34FF wipe?
No rhythm can be told for Rust34FF yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 1 hours.
Server Overview
What is the server location for Rust34FF?
No region is published by Rust34FF. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 74.244.146.173:28015.
What Rust version is Rust34FF running?
The version in use at Rust34FF: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust34FF?
Rust34FF is down. The last time we saw it was 4 days ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust34FF?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Rust34FF publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust34FF?
The following Rust Analytics lists feature Rust34FF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Rust34FF?
Type client.connect 74.244.146.173:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp8
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.