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RUST ANALYTICS
LIVE61,086PLY11,661SRV
QUOTE 74.244.147.232:28015 Offline checked 13d ago

Rust34FF

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,839
top 70%
Rank · 7d ago
#15,586
1253 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average291/325+51+21.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average269/325+84+45.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average331/350−71−17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average264/300+102+63.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average53/250+4+8.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average231/350+68+42.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust34FF?

The name of Rust34FF carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Player Count

What position does Rust34FF hold in the server rankings?

For the last seven days, Rust34FF holds rank #16,839 on player hours, in the top 70% of all ranked servers.

How full is Rust34FF?

At present, Rust34FF is offline; the last sighting was 13 days 17 hours ago.

Wipe Cycle

How often does Rust34FF wipe?

No rhythm can be told for Rust34FF yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 17 hours.

Server Details

What is the server location for Rust34FF?

No region is published by Rust34FF. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 74.244.147.232:28015.

Rust34FF runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Rust34FF. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust34FF?

Rust34FF is down. The last time we saw it was 13 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags and Rankings

What is the meaning of the tags on Rust34FF?

These tags are published by Rust34FF and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rust34FF?

The following Rust Analytics lists feature Rust34FF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Rust34FF?

Type client.connect 74.244.147.232:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp8
Max players Capacity: 8 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.