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RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 74.244.147.99:28015 Offline checked 10d ago

Rust34FF

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,962
top 70%
Rank · 7d ago
#16,897
935 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average270/325+30+12.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average256/325+71+38.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average332/350−70−17.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average244/300+82+50.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250+1+2.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average219/350+56+34.7%

Quick answers

from the figures on this page

Server Rules

How is Rust34FF configured in terms of rules and settings?

The name of Rust34FF carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Rust34FF?

A procedural map runs on Rust34FF, created by the game.

Player Count

What is the rank of Rust34FF?

In the top 70% of all ranked servers, Rust34FF is #15,962 on player hours over the last seven days.

What is the population on Rust34FF?

Right now, Rust34FF is offline; the last sighting was 10 days 17 hours ago.

Wipe Frequency

On what cycle does Rust34FF wipe?

No rhythm can be told for Rust34FF yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 18 hours.

Server Overview

What is the location of Rust34FF?

There is no region published for Rust34FF. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.244.147.99:28015.

Rust34FF runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what Rust34FF runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust34FF?

Offline at this moment: Rust34FF. Last seen 10 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

What is the meaning of the tags on Rust34FF?

These tags are published by Rust34FF and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust34FF show up in Rust Analytics lists and filters?

On Rust Analytics, Rust34FF matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Rust34FF?

The console route: start Rust, press F1, enter client.connect 74.244.147.99:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.