Rust34FF
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,962 top 70%
- Rank · 7d ago
- #16,897 ▲935 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 270/325 | ▲+30+12.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 256/325 | ▲+71+38.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 332/350 | ▼−70−17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 244/300 | ▲+82+50.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▲+1+2.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 219/350 | ▲+56+34.7% |
Quick answers
from the figures on this pageServer Rules
How is Rust34FF configured in terms of rules and settings?
The name of Rust34FF carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Rust34FF?
A procedural map runs on Rust34FF, created by the game.
Player Count
What is the rank of Rust34FF?
In the top 70% of all ranked servers, Rust34FF is #15,962 on player hours over the last seven days.
What is the population on Rust34FF?
Right now, Rust34FF is offline; the last sighting was 10 days 17 hours ago.
Wipe Frequency
On what cycle does Rust34FF wipe?
No rhythm can be told for Rust34FF yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 18 hours.
Server Overview
What is the location of Rust34FF?
There is no region published for Rust34FF. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.244.147.99:28015.
Rust34FF runs which version of Rust?
Rust network protocol 2634 and build 166652 on Linux is what Rust34FF runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust34FF?
Offline at this moment: Rust34FF. Last seen 10 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.
Server Tags
What is the meaning of the tags on Rust34FF?
These tags are published by Rust34FF and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust34FF show up in Rust Analytics lists and filters?
On Rust Analytics, Rust34FF matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Rust34FF?
The console route: start Rust, press F1, enter client.connect 74.244.147.99:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp8
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.