[US] Skippy's Test Lab | 5x | PVE |
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,174 top 28% · #1014 in NA
- Rank · 7d ago
- #5,711 ▼463 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 6h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 5x read from the name
- Score
- 27 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:12 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:00 UTC FW12d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 22:27 UTC14d ago | 1 | – | 1.9 days | 0 |
| Sun 27 Sep, 20:43 UTC16d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 26 Sep, 22:43 UTC17d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 03:04 UTC21d ago | 1 | held half | 3.8 days | 1 |
| Sun 20 Sep, 03:45 UTC24d ago | 2 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 12 on average | 7/50 | ▲+4+140.0% | |
| 2 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average | 0/200 | ▼−2−100.0% | |
| 3 | Builders Like UsNA · groups of 32+ · monthly · 3 on average | 0/125 | ▼−2−100.0% | |
| 4 | TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 16+ · monthly · 1 on average | 2/200 | ▪+0+0.0% | |
| 5 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 41/999 | ▲+3+7.9% | |
| 6 | [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · 19 on average | 9/50 | ▼−2−21.7% |
Quick answers
from the figures on this pageServer Rules
How is [US] Skippy's Test Lab | 5x | PVE | configured in terms of rules and settings?
A gather rate of 5x appears in the name of [US] Skippy's Test Lab | 5x | PVE |. The default group size of 8 players applies here. It runs build & creative, a sandbox for building, with gathering removed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on [US] Skippy's Test Lab | 5x | PVE |?
[US] Skippy's Test Lab | 5x | PVE | uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Population
Where does [US] Skippy's Test Lab | 5x | PVE | sit in the rankings?
In the top 28% of all ranked servers, [US] Skippy's Test Lab | 5x | PVE | is #6,174 on player hours over the last seven days and #1,014 in North America.
What is the population on [US] Skippy's Test Lab | 5x | PVE |?
Right now, [US] Skippy's Test Lab | 5x | PVE | is offline; the last sighting was 12 hours ago. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.
Wipe Cycle
How does [US] Skippy's Test Lab | 5x | PVE | handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.
When does [US] Skippy's Test Lab | 5x | PVE | schedule its wipes?
The only wipe at [US] Skippy's Test Lab | 5x | PVE | is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 13 hours old. A monthly wipe schedule is published in its tags.
Server Info
Where can [US] Skippy's Test Lab | 5x | PVE | be found?
The NA tag and North America are what [US] Skippy's Test Lab | 5x | PVE | lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 74.79.99.27:28015.
Is [US] Skippy's Test Lab | 5x | PVE | performing well?
The last 48 hours average 175 server fps, the low being 92. At its peak it held 85,762 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,052 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is [US] Skippy's Test Lab | 5x | PVE | running?
Rust network protocol 2634 and build 167398 on Windows is what [US] Skippy's Test Lab | 5x | PVE | runs. Joining requires the same protocol on your game, which Steam updates.
Is [US] Skippy's Test Lab | 5x | PVE | up, and how consistent is its uptime?
No response from [US] Skippy's Test Lab | 5x | PVE |. It was last seen 12 hours ago. Its own uptime figure dates the last restart to roughly 49 minutes ago. 7 full days have passed with 40% uptime, 67 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on [US] Skippy's Test Lab | 5x | PVE |?
Published by [US] Skippy's Test Lab | 5x | PVE | for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^c (Creative): No gathering here: build what you want in sandbox mode; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [US] Skippy's Test Lab | 5x | PVE |?
The following Rust Analytics lists feature [US] Skippy's Test Lab | 5x | PVE |: Rust servers with 5x gather rates, Modded Rust servers, Rust build and creative servers, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
How to Join
What steps do I take to join [US] Skippy's Test Lab | 5x | PVE |?
Type client.connect 74.79.99.27:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167398,ts8
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^c
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
