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RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 208.103.169.73:28010 Online NA · us1 checked 15m ago

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

5x moddedoxide
Players · last
3/ 50
+224h
6% full
Day range 1 18
7-day avg 12 peak 28
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+2
no reading a day ago
7-day average
12
peak 28
Rank
#975
top 4% · #165 in NA
Rank · 7d ago
#933
42 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
2,073
player hours, last seven days
Map
5200
discord.gg/rustdecay · seed 1337
First seen
13 Sep 2026
zombies.rustdecay.com

Players

AveragePeak
0510152009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 19 players.

Server performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
31
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW12d ago 31 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average53/999+15+41.0%
2Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average7/150+0+6.3%
3RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average2/200+1
4Builders Like UsNA · groups of 32+ · monthly · 3 on average1/125+0−33.3%
5Together We Rust | Build ServerNA · groups of 8+ · 3 on average2/125+1+60.0%
6[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average1/50+1

Quick answers

from the figures on this page

Map and Rules

How is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid configured in terms of rules and settings?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid carries its gather rate in its name: 5x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Custom map, size 5,200, in use on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: the file is published and downloadable from this page.

Activity

Where does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid sit in the rankings?

In the top 4% of all ranked servers, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is #975 on player hours over the last seven days and #165 in North America.

How full is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

3 of 50 slots on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid are filled right now. Average players over seven days: 12; peak: 28. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 18 players.

Wipe Frequency

What can you expect on wipe day for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

An average of 31 players marked the busiest point of its recent wipes. On the latest wipe, 9 hours after the wipe, the crowd peaked.

When does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid schedule its wipes?

A single monthly wipe is what [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 13 hours.

Server Details

What is the server location for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The NA tag places [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid in North America; its region code reads us1. Rust Analytics reports the location a server claims, not the machine's actual location. 208.103.169.73:28010 is its address.

How is the performance on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Server fps over the last 48 hours: 40 on average, 40 at the lowest. At its peak it held 176,087 entities: buildings, deployables and the rest of the world. Up to 6,353 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is on which Rust version?

The version in use at [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: Rust network protocol 2634 and build 167231, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid up, and how consistent is its uptime?

Online at this moment: [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid. Its own uptime figure dates the last restart to roughly 20 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

These tags are published by [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $rus1 (Region code): us1 is the region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The same operator most likely runs [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and the 4 other servers we track that publish a rustdecay.com hostname.

On Rust Analytics, which lists and filters feature [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

On Rust Analytics, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid matches these lists: Rust servers with 5x gather rates, Modded Rust servers, Rust build and creative servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x; Average players: 10+ on average.

Connection

How can I connect to [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The console route: start Rust, press F1, enter client.connect 208.103.169.73:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://www.rustdecay.com.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,NA,gmrust,cs167231,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$rus1
Region code us1 is the region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Other

rustmaps
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.