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RUST ANALYTICS
LIVE38,221PLY11,472SRV
QUOTE 157.250.193.154:28025 Online NA checked 8m ago

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles

biweekly wipes moddedcarbonpve
Players · last
0/ 100
+024h
0% full
Day range 0 5
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 7
Rank
#3,344
top 15% · #597 in NA
Rank · 7d ago
#2,100
1244 places down
Last wipe
13d ago
biweekly schedule
Next wipe
15h
Thu 15 Oct, 17:57 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
157
player hours, last seven days
Map
3500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:57 UTCin 15h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
8
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 15hThu 15 Oct, 17:57 UTC
  2. 14d 15hThu 29 Oct, 17:57 UTC
  3. 21d 16hThu 5 Nov, 19:00 UTCFW
  4. 28d 15hThu 12 Nov, 17:57 UTC
  5. 42d 15hThu 26 Nov, 17:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW13d ago 8 – running 5
Thu 17 Sep, 17:43 UTC27d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average2/50−2−48.9%
2RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]NA · groups of 8+ · monthly · 2 on average1/50−1−38.9%
3Nyx's Wasteland | Build • Trade • Survive • BelongNA · groups of 8+ · 2 on average6/50+3+100.0%
4Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average1/50−1−57.1%
5Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average2/200−5−72.4%
6BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 2 on average2/200+0+20.0%

Quick answers

from the figures on this page

Map and Rules

How is Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles configured in terms of rules and settings?

The name of Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles sit in the rankings?

In the top 15% of all ranked servers, Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles is #3,344 on player hours over the last seven days and #597 in North America.

What is the population on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

0 of 100 slots on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles are filled at the moment. Average players over seven days: 1; peak: 7. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 4 players.

Wipe Cycle

What can you expect on wipe day for Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

An average of 8 players marked the busiest point of its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles wipe?

The schedule at Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 17:57 UTC the next wipe is due. 13 days 8 hours ago the current world was created. The tags show wipes every two weeks.

Server Overview

What is the server location for Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

With the NA tag, Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 157.250.193.154:28025 is its address.

What is the performance like on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Average server fps for the last 48 hours is 107; the floor was 87. The entity count reached 110,383, covering buildings, deployables and all else in the world. Memory use peaked at 3,714 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles running?

Rust network protocol 2634 and build 167398 on Windows is what Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles and is it currently online?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles is up. It is taking players now. 10 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 98% uptime, 164 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Published by Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^t (Tutorial on): Facepunch's tutorial is offered for new players; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles show up in Rust Analytics lists and filters?

On Rust Analytics, Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles matches these lists: Rust tutorial servers, by population, Modded Rust servers, Rust build and creative servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

The console route: start Rust, press F1, enter client.connect 157.250.193.154:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/odysseyrp.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^t,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.
^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.