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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 74.91.125.199:28017 Online checked 9m ago

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

moddedoxidepve
Players · last
1/ 150
−1−50.0%24h
1% full
Day range 0 3
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 150
1% full
Change · 24h
−1
−50.0% from 2
7-day average
1
peak 4
Rank
#2,812
top 13%
Rank · 7d ago
#2,715
97 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
236
player hours, last seven days
Map
5100
Procedural Map · seed 903465580
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.8 days
between real wipes
wipe-day peak
10
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW12d ago 8 – running 1
Thu 17 Sep, 23:43 UTC26d ago 11 halved by day 4 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 10 on average5/100+2+93.5%
2Kommon GroundNA · groups of 6 · biweekly · 1 on average0/50+0
3US | Ducks PVE Community ServerNA · groups of 6 · monthly · 2 on average0/50+0
4Haven ♥ Cozy PvE | No BP Wipe | 6k MapNA · groups of 5 · monthly · 1 on average0/30−1−100.0%
5EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TPNA · groups of 6 · 2x · monthly · 1 on average0/100+0
6[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average62/2000−39−38.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carries no gather rate. The maximum group size is 6 players. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is procedural, size 5,100, with seed 903465580, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sit in the rankings?

For the last seven days, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec holds rank #2,812 on player hours, in the top 13% of all ranked servers.

How full is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

On |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, 1 players are in now, out of 150 slots. The mean over the last seven days is 1 players, reaching 4 at its highest. At 01:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Frequency

How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec handle wipe day?

An average of 10 players marked the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe?

No rhythm can be told for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 17 hours old.

Server Details

Where can |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec be found?

Its name points to North America, but |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 74.91.125.199:28017 is its address.

What is the performance like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Server fps over the last 48 hours: 28 on average, 9 at the lowest. At its peak it held 206,999 entities: buildings, deployables and the rest of the world. Up to 6,476 MB of memory was used. A climbing entity count plus low fps is the lag players report.

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs which version of Rust?

The version in use at |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Rust network protocol 2634 and build 166493, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec and is it currently online?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is up. It is taking players now. The reported uptime puts its last restart at about 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Capacity: 150 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): To join, your game needs protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The console route: start Rust, press F1, enter client.connect 74.91.125.199:28017. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rust.paradiseisland.gg/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^p,gmrust,cs166493,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Capacity: 150 slots.
ts6
Group limit Teams take no more than 6.
v2634
Protocol To join, your game needs protocol 2634.
cs166493
Build Game build: 166493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.