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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 75.109.37.163:28015 Offline checked 22d ago

XESSIVEMINDS DEVELOPMENT SERVER ONLY

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,491
top 69%
Rank · 7d ago
#8,889
6602 places down
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1337
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 15:33 UTC22d ago 0 – running 0
Fri 18 Sep, 13:22 UTC25d ago 1 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average85/300−40−31.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/225−9−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average27/1000−27−50.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−55−66.4%

Quick answers

from the figures on this page

Rules & Settings

How is XESSIVEMINDS DEVELOPMENT SERVER ONLY configured in terms of rules and settings?

The name of XESSIVEMINDS DEVELOPMENT SERVER ONLY carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is procedural, size 4,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does XESSIVEMINDS DEVELOPMENT SERVER ONLY hold in the server rankings?

For the last seven days, XESSIVEMINDS DEVELOPMENT SERVER ONLY holds rank #15,491 on player hours, in the top 69% of all ranked servers.

What is the population on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

At present, XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline; the last sighting was 22 days 16 hours ago.

Wipe Schedule

What can you expect on wipe day for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe?

The record holds too few of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 22 days 18 hours.

Server Info

What is the server location for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

No region is published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 75.109.37.163:28015.

XESSIVEMINDS DEVELOPMENT SERVER ONLY runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on XESSIVEMINDS DEVELOPMENT SERVER ONLY. The protocol has to match for you to join, and Steam applies that update.

Is XESSIVEMINDS DEVELOPMENT SERVER ONLY up, and how consistent is its uptime?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is down. The last time we saw it was 22 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

What is the meaning of the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The console route: start Rust, press F1, enter client.connect 75.109.37.163:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.