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RUST ANALYTICS
LIVE43,964PLY11,483SRV
QUOTE 75.132.33.54:25566 Online checked 13m ago

QbanSMP

moddedcarbon
Players · last
0/ 40
+024h
0% full
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,430
top 15%
Rank · 7d ago
#3,023
407 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
147
player hours, last seven days
Map
2000
Procedural Map · seed 1013052603
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:42 UTC7d ago 6 – running 0
Tue 6 Oct, 00:59 UTC9d ago 5 – 1.1 days 0
Mon 5 Oct, 17:26 UTC9d ago 2 – 0.3 days 0
Mon 5 Oct, 05:36 UTC9d ago 2 – 0.5 days 0
Fri 2 Oct, 00:45 UTC13d ago 5 held half 3.2 days 2
Sun 27 Sep, 18:56 UTC17d ago 2 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average24/300+10+74.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−2−10.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−17.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+4
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+4+58.2%

Quick answers

from the figures on this page

Map and Rules

How is QbanSMP configured in terms of rules and settings?

No gather rate appears in the name of QbanSMP. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on QbanSMP?

A procedural map of size 2,000 with seed 1013052603 runs on QbanSMP, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does QbanSMP hold in the server rankings?

For the last seven days, QbanSMP holds rank #3,430 on player hours, in the top 15% of all ranked servers.

How full is QbanSMP?

On QbanSMP, 0 players are in now, out of 40 slots. The seven-day average is 1 players, with a peak of 6.

Wipe Schedule

What can you expect on wipe day for QbanSMP?

An average of 4 players marked the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does QbanSMP schedule its wipes?

There is no next wipe to predict for QbanSMP, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 7 days 20 hours ago the current world was created.

Server Info

What is the location of QbanSMP?

No region is published by QbanSMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 75.132.33.54:25566.

How is the performance on QbanSMP?

The last 48 hours average 107 server fps, the low being 5. 24,200 entities is the maximum carried: buildings, deployables and everything else. Up to 3,402 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

QbanSMP runs which version of Rust?

The version in use at QbanSMP: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is QbanSMP and is it currently online?

The server is live: QbanSMP is online. Its own uptime figure dates the last restart to roughly 7 days 18 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on QbanSMP?

These tags are published by QbanSMP and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does QbanSMP show up in Rust Analytics lists and filters?

These Rust Analytics lists include QbanSMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join QbanSMP?

Type client.connect 75.132.33.54:25566 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.