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RUST ANALYTICS
LIVE34,770PLY11,466SRV
QUOTE 75.163.91.78:28015 Offline checked 20d ago

HNETRust

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,586
top 71%
Rank · 7d ago
#15,850
264 places up
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average170/200+4+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average92/200−7−6.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average350/400+59+20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average98/200+6+7.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average90/125+17+24.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HNETRust?

No gather rate is given in the name of HNETRust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on HNETRust?

A procedural map runs on HNETRust, created by the game.

Activity

What position does HNETRust hold in the server rankings?

In the top 71% of all ranked servers, HNETRust is #15,586 on player hours over the last seven days.

How many players does HNETRust have?

Right now, HNETRust is offline; the last sighting was 20 days 3 hours ago.

Wipe Schedule

On what cycle does HNETRust wipe?

The record holds too few of HNETRust's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 39 days 14 hours.

Server Overview

Where can HNETRust be found?

No region is published by HNETRust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 75.163.91.78:28015.

What Rust version is HNETRust running?

The version in use at HNETRust: Rust network protocol 2633 and build 162929, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of HNETRust?

No response from HNETRust. It was last seen 20 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on HNETRust?

These tags are published by HNETRust and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does HNETRust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature HNETRust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to HNETRust?

Type client.connect 75.163.91.78:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp20
Max players Slot count: 20.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.