raid-lab (staging)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,905 top 71%
- Rank · 7d ago
- #14,957 ▼1948 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 275/250 | ▼−46−14.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 159/200 | ▼−20−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 215/250 | ▲+38+21.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 156/200 | ▼−26−14.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−17−44.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 126/150 | ▼−42−25.0% |
Quick answers
from the figures on this pageMap and Rules
How is raid-lab (staging) configured in terms of rules and settings?
No gather rate appears in the name of raid-lab (staging). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on raid-lab (staging)?
The game generates the procedural map on raid-lab (staging).
Activity
What position does raid-lab (staging) hold in the server rankings?
In the top 71% of all ranked servers, raid-lab (staging) is #16,905 on player hours over the last seven days.
How many players does raid-lab (staging) have?
Right now, raid-lab (staging) is offline; the last sighting was 15 days 2 hours ago.
Wipe Frequency
On what cycle does raid-lab (staging) wipe?
No rhythm can be told for raid-lab (staging) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 15 days 3 hours.
Server Details
Where can raid-lab (staging) be found?
There is no region published for raid-lab (staging). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 76.167.220.185:28015.
What Rust version is raid-lab (staging) running?
The version in use at raid-lab (staging): Rust network protocol 2634 and build 166133, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is raid-lab (staging) and is it currently online?
Offline at this moment: raid-lab (staging). Last seen 15 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.
Server Tags
What is the meaning of the tags on raid-lab (staging)?
Published by raid-lab (staging) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166133 (Build): Game build: 166133; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature raid-lab (staging)?
The following Rust Analytics lists feature raid-lab (staging): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join raid-lab (staging)?
Type client.connect 76.167.220.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166133,ts8
Game
gmrust
mp4
ts8
v2634
cs166133
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.