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RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 76.18.83.131:28021 Offline checked 14d ago

RFC's Staging Server

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,850
top 71%
Rank · 7d ago
#15,472
1378 places down
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average243/250−33−12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average143/200+0+0.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average217/250+11+5.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average139/200−28−16.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average121/150−14−10.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RFC's Staging Server?

The name of RFC's Staging Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on RFC's Staging Server?

The game generates the procedural map on RFC's Staging Server.

Player Count

What position does RFC's Staging Server hold in the server rankings?

For the last seven days, RFC's Staging Server holds rank #16,850 on player hours, in the top 71% of all ranked servers.

How full is RFC's Staging Server?

Right now, RFC's Staging Server is offline; the last sighting was 14 days 9 hours ago.

Wipe Schedule

On what cycle does RFC's Staging Server wipe?

The record holds too few of RFC's Staging Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 47 days 4 hours.

Server Overview

What is the location of RFC's Staging Server?

No region is published by RFC's Staging Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 76.18.83.131:28021.

What Rust version is RFC's Staging Server running?

The version in use at RFC's Staging Server: Rust network protocol 2633 and build 165518, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RFC's Staging Server?

RFC's Staging Server is down. The last time we saw it was 14 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RFC's Staging Server?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165518 (Build): It runs build 165518; ptsw (Networking): This server operates at the network layer 'sw'; $r? (Region code): Region code: none set, which RFC's Staging Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RFC's Staging Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include RFC's Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join RFC's Staging Server?

The console route: start Rust, press F1, enter client.connect 76.18.83.131:28021. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165518
Build It runs build 165518.
ptsw
Networking This server operates at the network layer 'sw'.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.