RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,749 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 481 on average | 44/250 | ▼−109−71.2% | |
| 2 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 437 on average | 91/250 | ▼−41−30.9% | |
| 3 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 325 on average | 78/200 | ▼−13−14.4% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 300 on average | 134/200 | ▲+4+2.9% | |
| 5 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 230 on average | 369/450 | ▼−93−20.1% | |
| 6 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 221 on average | 133/200 | ▼−108−44.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RustDockerServer?
No gather rate appears in the name of RustDockerServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Player Count
Where does RustDockerServer sit in the rankings?
For the last seven days, RustDockerServer holds rank #11,749 on player hours, in the top 53% of all ranked servers.
How full is RustDockerServer?
On RustDockerServer, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Wipe Frequency
On what cycle does RustDockerServer wipe?
The record holds too few of RustDockerServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 27 hours old.
Server Overview
What is the server location for RustDockerServer?
For RustDockerServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 76.191.76.6:28015.
What Rust version is RustDockerServer running?
The version in use at RustDockerServer: Rust network protocol 2635 and build 168909, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustDockerServer and is it currently online?
RustDockerServer is up. It is taking players now. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 24 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RustDockerServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RustDockerServer?
On Rust Analytics, RustDockerServer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What steps do I take to join RustDockerServer?
The console route: start Rust, press F1, enter client.connect 76.191.76.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.