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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 76.26.69.18:28025 Online checked 7m ago

Atlantis 2.0 (US-East, Testing)

moddedoxide
Players · last
0/ 5
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,839
872 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 6645
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
24 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC4d ago 0 – running 0
Mon 14 Sep, 23:46 UTC28d ago 0 – 24 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average44/175−25−36.1%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average33/50−13−28.3%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average9/100−17−65.0%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average10/100−7−39.7%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average16/90+1+7.9%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average6/150+0−1.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Atlantis 2.0 (US-East, Testing)?

The name of Atlantis 2.0 (US-East, Testing) carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Atlantis 2.0 (US-East, Testing)?

A procedural map of size 3,000 with seed 6645 runs on Atlantis 2.0 (US-East, Testing), created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Atlantis 2.0 (US-East, Testing) hold in the server rankings?

For the last seven days, Atlantis 2.0 (US-East, Testing) holds rank #15,967 on player hours, in the top 71% of all ranked servers.

What is the population on Atlantis 2.0 (US-East, Testing)?

0 of 5 slots on Atlantis 2.0 (US-East, Testing) are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Atlantis 2.0 (US-East, Testing)?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Atlantis 2.0 (US-East, Testing) wipe?

There are too few wipes on record for Atlantis 2.0 (US-East, Testing) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 22 hours old.

Server Details

What is the server location for Atlantis 2.0 (US-East, Testing)?

Its name points to North America, but Atlantis 2.0 (US-East, Testing) publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 76.26.69.18:28025 is its address.

Is Atlantis 2.0 (US-East, Testing) performing well?

Average server fps for the last 48 hours is 226; the floor was 67. At its peak it held 45,867 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,418 MB. A climbing entity count plus low fps is the lag players report.

Atlantis 2.0 (US-East, Testing) is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Linux, running on Atlantis 2.0 (US-East, Testing). Joining requires the same protocol on your game, which Steam updates.

How reliable is Atlantis 2.0 (US-East, Testing) and is it currently online?

Online at this moment: Atlantis 2.0 (US-East, Testing). The reported uptime puts its last restart at about 4 days 20 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Atlantis 2.0 (US-East, Testing)?

Published by Atlantis 2.0 (US-East, Testing) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Atlantis 2.0 (US-East, Testing)?

The following Rust Analytics lists feature Atlantis 2.0 (US-East, Testing): Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Atlantis 2.0 (US-East, Testing)?

Type client.connect 76.26.69.18:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.