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RUST ANALYTICS
LIVE66,836PLY11,673SRV
QUOTE 76.37.92.54:28015 Offline checked 1d ago

Tinmans Server

Players · last
1/ 50
n/a24h
2% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#12,117
top 54%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0023:0000:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:27 UTC1d ago – – – 1
Mon 12 Oct, 15:03 UTC1d ago – – – 1
Mon 12 Oct, 00:15 UTC1d ago – – – 0
Sun 11 Oct, 23:37 UTC1d ago – – – 0
Sun 11 Oct, 23:19 UTC1d ago – – – 0
Sun 11 Oct, 22:51 UTC1d ago – – – 0
Thu 24 Sep, 20:23 UTC19d ago – – – 0
Thu 24 Sep, 18:04 UTC19d ago – – – 1
Thu 24 Sep, 17:07 UTC19d ago 1 held half 17.2 days 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Vital Rust - EU MonthlyEU · no group limit · 82 on average96/100+17+20.9%
2Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average67/100−3−4.9%
3Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average93/100+22+30.8%
4Rustoria.co - EU Main | JUST WIPED 13.10EU · no group limit · 65 on average79/100+19+30.8%
5Rustoria.co - EU East Medium | JUST WIPED 13.10EU · no group limit · 65 on average77/100+14+22.4%
6Bestrust Solo/Duo/Trio/Quad Monthly | 13.10no group limit · 65 on average54/100−12−17.6%

Quick answers

from the figures on this page

Rules & Settings

How is Tinmans Server configured in terms of rules and settings?

No gather rate appears in the name of Tinmans Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Tinmans Server?

The game generates the procedural map on Tinmans Server.

Activity

Where does Tinmans Server sit in the rankings?

For the last seven days, Tinmans Server holds rank #12,117 on player hours, in the top 54% of all ranked servers.

How full is Tinmans Server?

Right now, Tinmans Server is offline; the last sighting was 29 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 00:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does Tinmans Server schedule its wipes?

A new world every few hours is what Tinmans Server does. None of those resets is a wipe, and no wipe schedule is kept.

Server Overview

What is the server location for Tinmans Server?

No region is published by Tinmans Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 76.37.92.54:28015.

Tinmans Server is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Tinmans Server. Joining requires the same protocol on your game, which Steam updates.

Is Tinmans Server up, and how consistent is its uptime?

No response from Tinmans Server. It was last seen 29 hours ago. 7 full days have passed with 4% uptime, 6 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Tags & Filters

What is the meaning of the tags on Tinmans Server?

Published by Tinmans Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Tinmans Server show up in Rust Analytics lists and filters?

On Rust Analytics, Tinmans Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Tinmans Server?

The console route: start Rust, press F1, enter client.connect 76.37.92.54:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.