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RUST ANALYTICS
LIVE33,340PLY11,462SRV
QUOTE 76.49.113.121:29009 Offline checked 9d ago

Chainlings 20x|Kits|RaidableBases|Skins|

20x moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#7,519
8441 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
20x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 123456
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:25 UTC10d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] LUNARUST X20 | 13/10 WipeSA · groups of 8+ · 20x · weekly · 10 on average10/100+9+823.1%
210/9 RustyRemains 20x Solo/Duo/Trio Loot+/Shop/Kit Frontlinegroups of 8+ · 20x · 6 on average2/50+0+0.0%
3⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED)NA · groups of 8+ · 20x · weekly · 3 on average0/100−2−100.0%
4Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average42/100−39−48.0%
5TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average203/300−11−5.0%
6Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average170/200+34+25.4%

Quick answers

from the figures on this page

Rules & Settings

How is Chainlings 20x|Kits|RaidableBases|Skins| configured in terms of rules and settings?

Chainlings 20x|Kits|RaidableBases|Skins| carries its gather rate in its name: 20x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Chainlings 20x|Kits|RaidableBases|Skins|?

The map on Chainlings 20x|Kits|RaidableBases|Skins| is procedural, size 3,500, with seed 123456, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Chainlings 20x|Kits|RaidableBases|Skins| hold in the server rankings?

In the top 71% of all ranked servers, Chainlings 20x|Kits|RaidableBases|Skins| is #15,960 on player hours over the last seven days.

How full is Chainlings 20x|Kits|RaidableBases|Skins|?

At present, Chainlings 20x|Kits|RaidableBases|Skins| is offline; the last sighting was 9 days 11 hours ago.

Wipe Schedule

What can you expect on wipe day for Chainlings 20x|Kits|RaidableBases|Skins|?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Chainlings 20x|Kits|RaidableBases|Skins| wipe?

There are too few wipes on record for Chainlings 20x|Kits|RaidableBases|Skins| to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 9 hours old.

Server Details

Where can Chainlings 20x|Kits|RaidableBases|Skins| be found?

No region is published by Chainlings 20x|Kits|RaidableBases|Skins|. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 76.49.113.121:29009 is its address.

Chainlings 20x|Kits|RaidableBases|Skins| runs which version of Rust?

The version in use at Chainlings 20x|Kits|RaidableBases|Skins|: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Chainlings 20x|Kits|RaidableBases|Skins|?

Chainlings 20x|Kits|RaidableBases|Skins| is down. The last time we saw it was 9 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Chainlings 20x|Kits|RaidableBases|Skins|?

Published by Chainlings 20x|Kits|RaidableBases|Skins| for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Chainlings 20x|Kits|RaidableBases|Skins| show up in Rust Analytics lists and filters?

These Rust Analytics lists include Chainlings 20x|Kits|RaidableBases|Skins|: Rust servers with a gather rate above 10x and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How to Join

How can I connect to Chainlings 20x|Kits|RaidableBases|Skins|?

The console route: start Rust, press F1, enter client.connect 76.49.113.121:29009. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.