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RUST ANALYTICS
LIVE33,853PLY11,451SRV
QUOTE 77.13.212.67:28015 Offline checked 25d ago

combatland

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,254
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average194/200−25−11.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average101/200−38−27.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average250/350+20+8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average102/200−29−22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average15/250−17−52.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average84/300−34−28.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on combatland?

No gather rate appears in the name of combatland. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on combatland?

combatland uses a procedural map, which the game generates.

Population

Where does combatland sit in the rankings?

For the last seven days, combatland holds rank #13,254 on player hours, in the top – of all ranked servers.

How full is combatland?

At present, combatland is offline; the last sighting was 25 days 18 hours ago.

Wipe Frequency

On what cycle does combatland wipe?

There are too few wipes on record for combatland to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 17 hours.

Server Info

What is the location of combatland?

No region is published by combatland. Rust Analytics reports the location a server claims, not the machine's actual location. 77.13.212.67:28015 is its address.

combatland runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what combatland runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is combatland and is it currently online?

Offline at this moment: combatland. Last seen 25 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

How should you interpret the tags on combatland?

Published by combatland for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature combatland?

The following Rust Analytics lists feature combatland: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join combatland?

Type client.connect 77.13.212.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.