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RUST ANALYTICS
LIVE35,251PLY11,475SRV
QUOTE 77.169.229.66:28015 Offline checked 1d ago

Dev Server

Players · last
0/ 10
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,789
top 35%
Rank · 7d ago
#6,516
1273 places down
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0018:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
75%
else halves by day 4

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:33 UTC2d ago 1 – running 1
Sun 4 Oct, 19:16 UTC9d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW12d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC17d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC19d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC28d ago 1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/200+3+1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average93/200−6−5.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average372/400+81+27.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+2+2.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125+19+26.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Dev Server?

No gather rate appears in the name of Dev Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Dev Server?

Dev Server uses a procedural map, which the game generates.

Player Count

What position does Dev Server hold in the server rankings?

In the top 35% of all ranked servers, Dev Server is #7,789 on player hours over the last seven days.

How many players does Dev Server have?

Right now, Dev Server is offline; the last sighting was 33 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Wipe Frequency

How does Dev Server handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 75% of its recent wipes. The crowd fell below half by day 4 when it did not hold.

When does Dev Server schedule its wipes?

Dev Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 20 hours ago the current world was created.

Server Overview

What is the server location for Dev Server?

For Dev Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 77.169.229.66:28015 is its address.

Dev Server is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what Dev Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Dev Server and is it currently online?

No response from Dev Server. It was last seen 33 hours ago. 10% is its uptime for the last 7 full days, 16 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Dev Server?

Published by Dev Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Dev Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Dev Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Dev Server?

Type client.connect 77.169.229.66:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.