Jorgen Carbon Dev
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- #16,709 ▲794 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 116/300 | ▼−74−38.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 108/225 | ▼−19−14.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 18/1000 | ▼−29−62.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 8/1000 | ▼−6−43.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 30/700 | ▼−19−39.3% |
Quick answers
from the figures on this pageMap and Rules
How is Jorgen Carbon Dev configured in terms of rules and settings?
The name of Jorgen Carbon Dev carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
Which map is played on Jorgen Carbon Dev?
The game generates the procedural map on Jorgen Carbon Dev.
Player Count
What position does Jorgen Carbon Dev hold in the server rankings?
For the last seven days, Jorgen Carbon Dev holds rank #15,915 on player hours, in the top 72% of all ranked servers.
How full is Jorgen Carbon Dev?
Right now, Jorgen Carbon Dev is offline; the last sighting was 7 days 20 hours ago.
Wipe Frequency
On what cycle does Jorgen Carbon Dev wipe?
No rhythm can be told for Jorgen Carbon Dev yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 1 hours.
Server Info
What is the server location for Jorgen Carbon Dev?
For Jorgen Carbon Dev, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 77.173.218.14:28505 is its address.
Jorgen Carbon Dev runs which version of Rust?
The build is Rust network protocol 2634 and build 167058 on Windows, running on Jorgen Carbon Dev. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Jorgen Carbon Dev?
Offline at this moment: Jorgen Carbon Dev. Last seen 7 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 7 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Jorgen Carbon Dev?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Jorgen Carbon Dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Jorgen Carbon Dev?
These Rust Analytics lists include Jorgen Carbon Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Jorgen Carbon Dev?
Type client.connect 77.173.218.14:28505 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.