combatland
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,567 top 34%
- Rank · 7d ago
- #8,330 ▲763 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 14 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 133/200 | ▼−48−26.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 73/200 | ▼−23−24.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 397/475 | ▲+90+29.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 86/200 | ▼−19−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 13/250 | ▼−4−25.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 81/125 | ▲+8+10.5% |
Quick answers
from the figures on this pageServer Rules
How is combatland configured in terms of rules and settings?
The name of combatland carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on combatland?
combatland uses a procedural map, which the game generates.
Player Count
What position does combatland hold in the server rankings?
In the top 34% of all ranked servers, combatland is #7,567 on player hours over the last seven days.
How full is combatland?
At present, combatland is offline; the last sighting was 6 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
On what cycle does combatland wipe?
There are too few wipes on record for combatland to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 15 hours.
Server Overview
Where can combatland be found?
There is no region published for combatland. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.188.165.179:28015.
combatland is on which Rust version?
The version in use at combatland: Rust network protocol 2634 and build 167315, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of combatland?
No response from combatland. It was last seen 6 days 2 hours ago. 1% is its uptime for the last 6 full days, 2 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on combatland?
These tags are published by combatland and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167315 (Build): Build 167315; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does combatland show up in Rust Analytics lists and filters?
These Rust Analytics lists include combatland: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join combatland?
The console route: start Rust, press F1, enter client.connect 77.188.165.179:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167315,ts8
Game
gmrust
mp1
ts8
v2634
cs167315
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.