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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 77.218.117.147:28025 Offline checked 4d ago

Local RaidLab (flat, public build)

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
#16,477
316 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
5 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 97 on average184/999+10+5.6%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 75 on average41/999−17−29.7%
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average19/100−10−35.6%
4KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average26/100−7−21.6%
5Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on average20/150−6−24.3%
6RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · groups of 99999+ · 12 on average3/50−7−69.0%

Quick answers

from the figures on this page

Rules & Settings

How is Local RaidLab (flat, public build) configured in terms of rules and settings?

No gather rate is given in the name of Local RaidLab (flat, public build). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Population

Where does Local RaidLab (flat, public build) sit in the rankings?

In the top 70% of all ranked servers, Local RaidLab (flat, public build) is #16,161 on player hours over the last seven days.

What is the population on Local RaidLab (flat, public build)?

At present, Local RaidLab (flat, public build) is offline; the last sighting was 4 days 12 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Local RaidLab (flat, public build) wipe?

There are too few wipes on record for Local RaidLab (flat, public build) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 24 days 10 hours ago the current world was created.

Server Overview

Where can Local RaidLab (flat, public build) be found?

There is no region published for Local RaidLab (flat, public build). Rust Analytics reports the location a server claims, not the machine's actual location. 77.218.117.147:28025 is its address.

What Rust version is Local RaidLab (flat, public build) running?

The build is Rust network protocol 2635 and build 168909 on Linux, running on Local RaidLab (flat, public build). Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Local RaidLab (flat, public build)?

No response from Local RaidLab (flat, public build). It was last seen 4 days 12 hours ago. 12% is its uptime for the last 6 full days, 18 of 144 hours. First sighting by Rust Analytics: 5 November 2026.

Tags and Rankings

What is the meaning of the tags on Local RaidLab (flat, public build)?

Published by Local RaidLab (flat, public build) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Local RaidLab (flat, public build)?

On Rust Analytics, Local RaidLab (flat, public build) matches these lists: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Local RaidLab (flat, public build)?

The console route: start Rust, press F1, enter client.connect 77.218.117.147:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.