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RUST ANALYTICS
LIVE33,597PLY11,461SRV
QUOTE 77.222.63.95:28015 Online checked 14m ago

lol

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
#16,709
753 places up
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 12345
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average188/200+52+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average96/200−18−16.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average304/350+36+13.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average103/200+11+12.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average78/300−20−20.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on lol?

No gather rate appears in the name of lol. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

What is the current map on lol?

The map on lol is procedural, size 1,000, with seed 12345, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does lol hold in the server rankings?

For the last seven days, lol holds rank #15,956 on player hours, in the top 71% of all ranked servers.

How full is lol?

0 of 50 slots on lol are filled right now. Average players over the last seven days: 0.

Wipe Schedule

When does lol schedule its wipes?

The record holds too few of lol's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 68 days 11 hours ago the current world was created.

Server Overview

Where can lol be found?

No region is published by lol. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.222.63.95:28015 is its address.

What is the performance like on lol?

Server fps over the last 48 hours: 233 on average, 195 at the lowest. 4,345 entities is the maximum carried: buildings, deployables and everything else. Up to 1,315 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

lol runs which version of Rust?

Rust network protocol 2632 and build 160450 on Linux is what lol runs. The protocol has to match for you to join, and Steam applies that update.

Is lol up, and how consistent is its uptime?

Online at this moment: lol. 14 minutes ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on lol?

These tags are published by lol and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs160450 (Build): Game build: 160450; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature lol?

These Rust Analytics lists include lol: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to lol?

The console route: start Rust, press F1, enter client.connect 77.222.63.95:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs160450
Build Game build: 160450.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.