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RUST ANALYTICS
LIVE33,425PLY11,460SRV
QUOTE 77.236.2.220:28015 Offline checked 11h ago

Test

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+31+22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average93/200−21−18.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average337/400+69+25.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average108/200+16+18.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125−3−3.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Test?

No gather rate appears in the name of Test. A group limit is not published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Test?

The game generates the procedural map on Test.

Player Count

Where does Test sit in the rankings?

For the last seven days, Test holds rank #15,956 on player hours, in the top 71% of all ranked servers.

How many players does Test have?

Right now, Test is offline; the last sighting was 11 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Test wipe?

No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 hours.

Server Info

What is the location of Test?

There is no region published for Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.236.2.220:28015 is its address.

Test runs which version of Rust?

The version in use at Test: Rust network protocol 2268, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test?

Offline at this moment: Test. Last seen 11 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

What is the meaning of the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; v2268 (Protocol): Protocol 2268: matching game versions are required to join; ptrak (Networking): Runs on RakNet, Rust's default network layer; h98b6c248 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join Test?

The console route: start Rust, press F1, enter client.connect 77.236.2.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,v2268,h98b6c248,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
v2268
Protocol Protocol 2268: matching game versions are required to join.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Other

h98b6c248
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.