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RUST ANALYTICS
LIVE34,642PLY11,470SRV
QUOTE 77.40.62.246:28015 Offline checked 1d ago

Test

modded
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123416:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average23/300−15−38.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245−1−2.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average7/1000−6−46.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−7−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−25−71.7%

Quick answers

from the figures on this page

Rules & Settings

How is Test configured in terms of rules and settings?

No gather rate appears in the name of Test. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. VAC is active.

What is the current map on Test?

The game generates the procedural map on Test.

Player Count

What is the rank of Test?

For the last seven days, Test holds rank #15,961 on player hours, in the top 71% of all ranked servers.

How full is Test?

At present, Test is offline; the last sighting was 35 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does Test wipe?

There are too few wipes on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 36 days 18 hours old.

Server Info

Where can Test be found?

No region is published by Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 77.40.62.246:28015 is its address.

Test is on which Rust version?

The version in use at Test: Rust network protocol 2332, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Test?

Offline at this moment: Test. Last seen 35 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

How should you interpret the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; v2332 (Protocol): Protocol 2332: matching game versions are required to join; ptrak (Networking): The standard network layer, RakNet; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded listing applies: plugins or settings change play; hf7b64e55 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Test?

On Rust Analytics, Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Joining the Server

What steps do I take to join Test?

Type client.connect 77.40.62.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2332,hf7b64e55,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
v2332
Protocol Protocol 2332: matching game versions are required to join.
ptrak
Networking The standard network layer, RakNet.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The Modded listing applies: plugins or settings change play.

Other

hf7b64e55
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.
stok
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.