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RUST ANALYTICS
LIVE33,516PLY11,452SRV
QUOTE 77.52.17.66:28015 Offline checked 2d ago

RUST: DEADLINE x10

10x moddedoxide
Players · last
1/ 100
n/a24h
1% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,564
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average53/100−28−34.4%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average202/300−12−5.5%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average163/200+27+20.2%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average15/350−8−35.7%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average28/150+3+10.2%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average78/150−39−33.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RUST: DEADLINE x10?

RUST: DEADLINE x10 carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RUST: DEADLINE x10?

RUST: DEADLINE x10 uses a procedural map, which the game generates.

Player Count

What is the rank of RUST: DEADLINE x10?

For the last seven days, RUST: DEADLINE x10 holds rank #11,564 on player hours, in the top 52% of all ranked servers.

How full is RUST: DEADLINE x10?

Right now, RUST: DEADLINE x10 is offline; the last sighting was 2 days 20 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

How often does RUST: DEADLINE x10 wipe?

The record holds too few of RUST: DEADLINE x10's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 14 hours.

Server Overview

Where can RUST: DEADLINE x10 be found?

There is no region published for RUST: DEADLINE x10. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.52.17.66:28015.

RUST: DEADLINE x10 runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE x10 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RUST: DEADLINE x10?

RUST: DEADLINE x10 is down. The last time we saw it was 2 days 20 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Server Tags

What is the meaning of the tags on RUST: DEADLINE x10?

Published by RUST: DEADLINE x10 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RUST: DEADLINE x10 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RUST: DEADLINE x10 matches these lists: 10x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to Join

What is the process to join RUST: DEADLINE x10?

The console route: start Rust, press F1, enter client.connect 77.52.17.66:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.